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Dedup UnboundedChannel and UnboundedPriorityChannel #101396
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We can use generic specialization to avoid duplicating all the code for the different queue types. This should also make it much simpler to add other queue types in the future.
Tagging subscribers to this area: @dotnet/area-system-threading-channels |
src/libraries/System.Threading.Channels/src/System/Threading/Channels/UnboundedChannel.cs
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LGTM!
I've left some comments but they were all subjective rename proposals, so feel free to ignore them or address after merging this PR before Preview 4 snap (solving the bug is more important ;) ).
src/libraries/System.Threading.Channels/src/System/Threading/Channels/Channel.netcoreapp.cs
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src/libraries/System.Threading.Channels/src/System/Threading/Channels/IDebugEnumerator.cs
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src/libraries/System.Threading.Channels/src/System/Threading/Channels/Channel.netcoreapp.cs
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src/libraries/System.Threading.Channels/src/System/Threading/Channels/Channel.netcoreapp.cs
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src/libraries/System.Threading.Channels/src/System/Threading/Channels/UnboundedChannel.cs
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src/libraries/System.Threading.Channels/src/System/Threading/Channels/UnboundedChannel.cs
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* Dedup UnboundedChannel and UnboundedPriorityChannel We can use generic specialization to avoid duplicating all the code for the different queue types. This should also make it much simpler to add other queue types in the future. * Address PR feedback
* Dedup UnboundedChannel and UnboundedPriorityChannel We can use generic specialization to avoid duplicating all the code for the different queue types. This should also make it much simpler to add other queue types in the future. * Address PR feedback
We can use generic specialization to avoid duplicating all the code for the different queue types. This should also make it much simpler to add other queue types in the future.